# File: randbase.txt
#
# Base Random Monster Information
#

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window.  See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window.  See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window.

# CHAR_MIMIC monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window.
# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently CHAR_CLEAR monsters are treated
# as normal monsters that are just a little hard to see.

# CHAR_MIMIC monsters a special-cased in the targetting code.  They can not
# be looked at or targetted unless 'noticed'.  The monster-list code also
# handles this flag.

# Monster list...

#   A:Angel
#   B:Bird
#   C:Canine
#   D:Greater Dragon
#   E:Elemental
#   F:Flying Insects
#   G:Greater Spectral Undead
#   H:Hybrid
#   I:Ground Insects
#   J:Snakes
#   K:Kobolds
#   L:Major Humaniods
#   M:Multi Headed Reptile
#   N:Nightmares/Unspeakable Horrors
#   O:Giant Humanoids
#   P:Major Plants
#   Q:Quylthulg (Pulsing Flesh Mound)
#   R:Reptiles/Amphibians
#   S:Major Physical Undead
#   T:Trolls
#   U:Major Demon
#   V:Greater Vortex
#   W:Water Critters
#   X:Xenoforms
#   Y:Yetis/Sasquatches
#   Z:Zephyr Hound
#   a:Automaton/Constructs
#   b:Bats
#   c:Cat
#   d:Minor Dragon Types
#   e:Floating Eye
#   f:Faery
#   g:Minor Spectral Undead
#   h:Humanoid
#   i:Icky Thing
#   j:Jelly
#   k:Goblins
#   l:Minor Humaniods
#   m:Mold
#   n:Naga
#   o:Orc
#   p:Minor Plants
#   q:Quadraped
#   r:Rodents
#   s:Minor Physical Undead
#   t:Townsperson
#   u:Minor Demon
#   v:Minor Vortex
#   w:Worms
#   /*x:          ??????????*/
#   y:Yeek
#   z:Silly/Bizarre Things
#   $:Treasure Critter
#   #:Wall Monsters
#   %:Treasure Wall Monsters
#   ,:Mushroom Patch

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armor class : alertness
# W: depth : rarity : unique name list : experience for kill
# B: attack method : attack effect : damage
# S: spell frequency |
# S: spell type | spell type | etc
# F: flag | flag | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Dark Gray    w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Black        W - Dark Purple    v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
# armor class, and alertness. 110 is normal speed. Alertness ranges
# from 0 (ever vigilant for intruders) to 255 (prefers to ignore
# intruders).

# 'W' is for more information - level, rarity, and experience for
# killing.  3rd value is now for monster unique list.  0 means there
# will be no uniques of that type.

# 'B' is for blows - method of attack, effect of attack, and damage
# from attack. There may be up to four of these lines; effect and
# damage are optional.

# 'O' is for object theme.  The three numbers represent the percent
# chance to drop treasure, combat and magic items.  The chance to
# drop tools is defined as 100 - the sum of these three numbers.
# Note that monsters do not drop junk.  Junk can only be generated
# in the dungeon when you enter it.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
# number of monster turns, on average, before the monster will cast
# one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

#
# RandomBand uses JOB, DESC, and COLOR for Job, Descriptor and Color
# setting flags.
# JOB - Can have an occupation (most the major races like orcs and trolls)
# DESC - Can have a descriptor
#        DESC_T - Town
#        DESC_1 - 1 Descriptor Max (ex., Ancient, Quick, Slimy)
#        DESC_2 - 2 Descriptors Max (ex., Quick Ancient, Young Slimy)
# COLOR - Can have a color descriptor (ex. Red, Blue, Green)
#
# Having a COLOR flag pretty much gaurantees a COLOR will be assigned
# descriptors CAN be assigned (and usually are) but aren't 100% for
# certain.
#

# 'D' is for description. As many D: lines may be used as are needed
# to describe the monster. Note that lines may need spaces at their
# ends to prevent words from running together in the monster memory.

# Version stamp (required)

V:2.8.1

##### The Player #####

N:0:Player
G:@:w

##### Town Monsters #####

N:1:street urchin
G:t:D
I:110:1d4:4:2:40
W:0:2:0:0
O:0:0:0
B:BEG
B:TOUCH:EAT_GOLD
F:EVIL | WILD_TOWN
F:RAND_25 | FRIENDS
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
F:DESC_T
D:One of many squalid and revolting townfolk.

N:2:cat
G:f:U
I:110:1d2:30:3:10
W:0:3:0:0
O:0:0:0
B:CLAW:HURT:1d1
F:RAND_25 | WILD_TOWN
F:ANIMAL | DROP_CORPSE | DROP_SKELETON
F:COLOR_T
D:A skinny little furball with sharp claws and a menacing look.

N:3:sparrow
G:B:U
I:110:1d1:30:2:10
W:0:3:0:0
O:0:0:0
B:BITE:HURT:1d1
F:RAND_25 | CAN_FLY | WILD_TOWN
F:ANIMAL | DROP_SKELETON
F:COLOR_T
D:Utterly harmless, except when angry.

N:4:chaffinch
G:B:r
I:110:1d1:30:2:10
W:0:3:0:0
O:0:0:0
B:BITE:HURT:1d1
F:RAND_25 | CAN_FLY | WILD_FOREST1 | WILD_FOREST2 | WILD_SWAMP1 | WILD_GRASS
F:ANIMAL | DROP_SKELETON
F:COLOR_T
D:Utterly harmless, except when angry.

N:5:rabbit
G:r:U
I:110:1d2:30:2:10
W:0:3:0:0
O:0:0:0
B:BITE:HURT:1d1
F:RAND_50 | WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
F:COLOR_T
D:It is not a carnivore, but will defend itself if you stray too
D:close.

N:6:woodsman
G:p:g
I:110:3d3:10:5:255
W:0:1:0:0
O:0:50:0
B:HIT:HURT:1d6
F:MALE | WILD_FOREST1 | WILD_FOREST2
F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
F:DESC_T
D:Has an axe with a sharp and strong edge.

N:7:little dog
G:C:U
I:110:1d3:20:3:5
W:0:3:0:0
O:0:0:0
B:BITE:HURT:1d1
F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN
F:ANIMAL
F:COLOR_T
D:A thin flea-ridden mutt, growling as you get close.

N:8:farmer
G:h:w
I:110:35d10:40:10:3
W:0:3:1:0
O:0:100:0
B:HIT:HURT:1d3
F:DROP_CORPSE | FRIENDLY
F:WILD_TOWN
F:OPEN_DOOR | BASH_DOOR | LITE_1
F:NO_CONF | NO_SLEEP
F:DESC_T
D:Just your average local farmer.

N:9:idiot
G:t:s
I:110:1d2:6:1:0
W:0:1:0:0
O:0:0:0
B:DROOL
F:DROP_CORPSE | DROP_SKELETON | WILD_TOWN
F:RAND_25 |
F:TAKE_ITEM
F:DESC_T
D:IQ less than shoe size.

N:10:hobo
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0
O:0:0:0
B:DROOL
F:DROP_SKELETON | DROP_CORPSE | WILD_TOWN
F:RAND_25 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
F:DESC_T
D:Ugly.

N:11:lunatic
G:t:G
I:120:3d4:6:1:0
W:0:1:0:0
O:0:0:0
B:DROOL
F:DROP_CORPSE | DROP_SKELETON | WILD_TOWN
F:RAND_25 |
F:TAKE_ITEM
F:DESC_T
D:Drooling and comical, but then, what do you expect?

N:12:beggar
G:t:U
I:110:1d4:10:2:40
W:0:1:0:0
O:0:0:0
B:BEG
F:DROP_SKELETON | DROP_CORPSE
F:RAND_25 | WILD_TOWN
F:TAKE_ITEM | OPEN_DOOR
F:DESC_T
D:You just can't help feeling sorry for him.

N:13:leper
G:t:u
I:110:1d1:10:2:50
W:0:1:0:0
O:0:0:0
B:BEG
B:TOUCH:DISEASE
F:DROP_CORPSE | DROP_SKELETON
F:RAND_25 | WILD_TOWN
F:TAKE_ITEM | OPEN_DOOR
F:DESC_T
D:You feel it isn't safe to touch him.

N:14:thug
G:t:D
I:110:2d8:10:10:99
W:0:1:0:0
O:25:50:25
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:DROP_CORPSE | DROP_SKELETON
F:DROP_60 | WILD_TOWN |
F:WILD_SWAMP1 | WILD_SWAMP2 | WILD_FOREST1 | WILD_FOREST2 | WILD_MOUNT1
F:WILD_MOUNT2 | WILD_GRASS
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
F:DESC_T
D:'Finds' new wares from unwary adventurers...

N:15:drunk
G:t:y
I:110:2d3:10:3:0
W:0:1:0:0
O:0:0:0
B:BEG
F:RAND_50 | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | WILD_TOWN
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
F:DESC_T
D:Makes you glad to be sober.

N:16:merchant
G:t:o
I:110:3d3:10:3:255
W:0:1:0:0
O:0:0:0
B:HIT:HURT:1d3
F:RAND_50 |
F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | LITE_1
F:DESC_T
D:The typical ponce around town, with purse jingling, and looking for more
D:amulets of adornment to buy.

N:17:mercenary
G:t:R
I:110:4d8:10:10:250
W:0:1:0:0
O:0:100:0
B:HIT:HURT:1d10
F:DROP_SKELETON | DROP_CORPSE
F:RAND_50 | DROP_90 | WILD_TOWN | WILD_FOREST1 | WILD_FOREST2
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | LITE_1
F:EVIL
F:DESC_T
D:No job is too low for him.

N:18:veteran
G:t:r
I:110:6d8:10:16:250
W:0:1:0:0
O:25:50:25
B:HIT:HURT:2d6
F:DROP_SKELETON | DROP_CORPSE
F:RAND_50 | DROP_90 | WILD_TOWN | LITE_1
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
F:DESC_T
D:He doesn't take to strangers kindly.

##### Dungeon Monsters Start Here #####
##### Monsters are listed with base attacks #####
##### These are modified during generation #####

N:19:mold
G:m:s
I:110:1d2:2:2:0
W:2:1:0:9
O:0:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:NEVER_MOVE | WILD_DUNGEON_01
F:STUPID | EMPTY_MIND |
F:DROP_CORPSE | NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR
D:A small strange growth.

N:20:snake
G:J:w
I:100:3d6:4:17:99
W:1:1:0:4
O:0:0:0
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
F:RAND_50 | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_FOREST2
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
F:COLOR | DESC_1
D:It is about eight feet long.

N:21:dot
G:,:s
I:110:1d2:2:2:0
W:3:1:0:23
O:0:0:0
B:SPORE:CONFUSE:1d4
F:NEVER_MOVE | WILD_DUNGEON_01
F:STUPID | EMPTY_MIND |
F:IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_2 |
S:BLINK
D:A speck on the dungeon floor.

N:22:newt
G:R:y
I:110:2d6:8:8:30
W:1:1:0:1
O:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:WEIRD_MIND | CAN_SWIM | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_SWAMP1
F:WILD_SWAMP2 | WILD_WASTE1 | WILD_SHORE | WILD_MOUNT1 | WILD_MOUNT2 |
F:WILD_TOWN
F:ANIMAL | DROP_CORPSE
F:COLOR | DESC_1
D:A small lizard.

N:23:centipede
G:c:w
I:110:3d5:7:8:40
W:3:1:0:11
O:0:0:0
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:WILD_DUNGEON_01 | WILD_FOREST1
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
F:COLOR | DESC_1
D:It is about four feet long and carnivorous.

N:24:icky thing
G:i:w
I:110:3d5:12:6:10
W:1:1:0:1
O:0:0:0
B:TOUCH:HURT:1d2
F:WILD_DUNGEON_01
F:RAND_50 | RAND_25 | CAN_SWIM |
F:EMPTY_MIND | DROP_CORPSE
F:COLOR | DESC_1
D:It is a smallish, slimy, icky creature.

N:25:mouse
G:r:w
I:110:1d3:8:4:20
W:3:1:0:2
O:0:0:0
B:BITE:HURT:1d2
F:WILD_DUNGEON_01
F:RAND_50 | WILD_GRASS |
F:MULTIPLY | CAN_SWIM |
F:ANIMAL | DROP_CORPSE
F:COLOR | DESC_1
D:It is about three feet long with large teeth.

N:26:kobold
G:k:g
I:110:4d6:20:12:10
W:3:1:0:17
O:0:50:0
B:HIT:HURT:1d8
F:DROP_60 | WILD_DUNGEON_01 | WILD_WASTE1
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS
F:COLOR | DESC_1 | JOB
D:It is a small, dog-headed humanoid.

N:27:worm mass
G:w:w
I:100:3d5:7:3:10
W:2:1:0:1
O:0:0:0
B:CRAWL:POISON:1d2
F:WILD_DUNGEON_01
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY |
F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
F:COLOR
D:It is a large slimy mass of worms.

N:28:floating eye
G:e:b
I:110:1d2:2:6:10
W:2:1:0:11
O:0:0:0
B:GAZE:PARALYZE
F:WILD_DUNGEON_01
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR
F:COLOR
D:A disembodied eye, floating a few feet above the ground.

N:29:lizard
G:R:U
I:110:3d4:20:5:15
W:2:1:0:8
O:0:0:0
B:BITE:HURT:1d1
F:WILD_DUNGEON_01
F:ANIMAL | CAN_SWIM | WILD_MOUNT1 | WILD_MOUNT2
F:DROP_CORPSE
F:COLOR | DESC_1
D:It is a small lizard with a hardened hide.

N:30:bug
G:I:v
I:110:2d4:10:4:10
W:1:4:0:1
O:0:0:0
B:BITE:ELEC:1d4
F:WILD_DUNGEON_01
F:RAND_25 | FRIENDS | CAN_FLY |
F:STUPID | WEIRD_MIND | LITE_1
F:ANIMAL | NO_FEAR | IM_ELEC
F:COLOR | DESC_1
D:A strange electric bug.

N:31:jackal
G:C:U
I:110:1d4:10:5:10
W:4:1:0:13
O:0:0:0
B:BITE:HURT:1d1
F:WILD_DUNGEON_01 | WILD_FOREST1 | WILD_GRASS
F:FRIENDS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
F:COLOR | DESC_1
D:It is a yapping snarling dog, dangerous when in a pack.

N:32:ant
G:a:u
I:110:2d5:10:5:10
W:4:1:0:15
O:0:0:0
B:BITE:HURT:1d2
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | WILD_DUNGEON_01 | WILD_GRASS
F:COLOR | DESC_1
D:A large ant with powerful mandibles.

N:33:bat
G:b:v
I:120:2d2:20:11:10
W:4:1:0:20
O:0:0:0
B:BITE:HURT:1d1
F:ANIMAL | CAN_FLY | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_FOREST2 |
F:WILD_SWAMP1 | WILD_SWAMP2 | DROP_CORPSE
F:COLOR | DESC_1
D:A fast-moving pest.

N:34:insect swarm
G:I:u
I:120:2d2:20:8:10
W:3:1:0:8
O:0:0:0
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_DUNGEON_01 | WILD_GRASS |
F:WILD_FOREST1 | WILD_FOREST2 | WILD_SWAMP1 | WILD_SWAMP2
F:COLOR | DESC_1
D:A lone insect may be harmless, but there's a whole swarm of
D:them here!

N:35:mushroom patch
G:,:R
I:110:1d1:4:3:0
W:5:1:0:13
O:0:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:STUPID | EMPTY_MIND |
F:IM_POIS | WILD_DUNGEON_01 | WILD_SWAMP1 | WILD_SWAMP2 | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR
D:Yum!  These look quite tasty.

N:36:jelly
G:j:w
I:120:6d8:2:1:99
W:3:1:0:30
O:0:0:0
B:TOUCH:POISON:1d2
F:NEVER_MOVE | WILD_DUNGEON_01
F:STUPID | EMPTY_MIND |
F:HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
D:Its a large pile of white flesh.

N:37:harpy
G:H:w
I:110:2d5:16:18:10
W:7:1:0:44
O:0:0:0
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
F:FEMALE | CAN_FLY | WILD_DUNGEON_01 | WILD_MOUNT1 | WILD_MOUNT2
F:RAND_50 | DROP_CORPSE
F:ANIMAL | EVIL
F:COLOR | DESC_1 | JOB
D:A flying, screeching bird with a woman's face.

N:38:yeek
G:y:b
I:110:2d6:18:15:10
W:4:1:0:33
O:25:0:0
B:HIT:HURT:1d5
F:DROP_60 | WILD_DUNGEON_01
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:ANIMAL | IM_ACID | LITE_1
F:COLOR | JOB
D:A small humanoid figure.

N:39:giant frog
G:R:g
I:110:2d8:12:8:30
W:1:1:0:3
O:0:0:0
B:BITE:HURT:1d3
F:RAND_25 | WILD_SHORE | WILD_SWAMP1 | WILD_SWAMP2 | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL
F:COLOR | DESC_1
D:It is as big as a wolf.

N:40:spider
G:S:D
I:120:2d4:8:14:80
W:6:1:0:46
O:0:0:0
B:BITE:HURT:1d4
F:FRIENDS | WILD_DUNGEON_01
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | HURT_LITE
F:COLOR | DESC_1
D:It is a black spider that moves in fits and starts.

N:41:wild cat
G:f:U
I:120:2d6:40:15:0
W:7:2:0:93
O:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | WILD_DUNGEON_01 | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | WILD_MOUNT1
F:COLOR | DESC_1
D:A larger than normal feline, hissing loudly.  Its velvet claws conceal a
D:fistful of needles.

N:42:ooze
G:j:g
I:120:3d3:8:12:80
W:3:2:0:8
O:50:0:25
B:CRAWL:ACID:1d3
F:WILD_DUNGEON_01
F:RAND_50 | RAND_25 | DROP_90 |
F:STUPID | EMPTY_MIND |
F:IM_ACID | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
D:It's oozing.

N:43:poltergeist
G:G:s
I:130:2d4:8:13:10
W:5:1:0:70
O:50:5:30
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY | WILD_DUNGEON_01
F:DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
F:EVIL | UNDEAD |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:BLINK
D:It is a ghastly, ghostly form.

N:44:giant louse
G:I:w
I:120:1d1:6:3:10
W:5:1:0:3
O:0:0:0
B:BITE:HURT:1d1
F:RAND_50 | RAND_25 |
F:MULTIPLY | WEIRD_MIND |
F:ANIMAL | WILD_DUNGEON_01
F:COLOR
D:It is six inches long.

N:45:naga
G:n:D
I:110:4d9:16:20:120
W:4:1:0:23
O:0:75:20
B:CRUSH:HURT:1d8
F:FEMALE | WILD_DUNGEON_01
F:RAND_25 | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:EVIL
F:COLOR | DESC_1 | JOB
D:A large serpent's body with a female torso.

N:46:hobbit
G:h:s
I:110:2d6:16:11:10
W:6:1:0:30
O:0:50:0
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
F:WILD_DUNGEON_01
F:DROP_60
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
F:DESC_1 | JOB
D:A short little guy, in bedraggled clothes.  He appears to be looking
D:for a good tavern.

N:47:light
G:*:y
I:120:2d5:8:10:30
W:8:1:0:41
O:0:0:0
B:EXPLODE:BLIND
F:EMPTY_MIND | CAN_FLY | NONLIVING | WILD_DUNGEON_01 | LITE_1 | LITE_2
F:COLOR
D:A fast-moving bright light.

N:48:creeping coins
G:$:u
I:100:5d8:3:20:10
W:8:2:0:51
O:100:0:0
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
F:CHAR_MIMIC | ONLY_GOLD | DROP_1D2 | WILD_DUNGEON_01
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL | IM_POIS |
F:NO_CONF | NO_SLEEP
F:COLOR |  DESC_1
D:It is a pile of coins.

N:49:giant rat
G:r:s
I:110:2d2:8:6:30
W:7:1:0:9
O:0:0:0
B:BITE:POISON:1d3
F:RAND_25 | WILD_DUNGEON_01
F:MULTIPLY |
F:ANIMAL
F:COLOR | DESC_1
D:It is a very vicious rodent.

N:50:snotling
G:o:G
I:110:4d5:20:20:30
W:4:1:0:25
O:25:50:0
B:HIT:HURT:1d6
F:WILD_DUNGEON_01
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_FOREST1 | WILD_FOREST2 |
F:EVIL | ORC | HURT_LITE
F:COLOR | JOB
D:A pathetic breed of tiny snaga-like creatures. They are running
D:wild and screaming all the time!

N:51:giant leech
G:w:v
I:120:5d7:10:15:50
W:8:1:0:56
O:0:0:0
B:BITE:HURT:3d1
B:BITE:HURT:3d1
F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | WILD_DUNGEON_01
F:COLOR | DESC_1
D:Yech! The disgusting thing only wants your blood!

N:52:sword
G:|:s
I:130:5d7:20:20:0
W:12:5:0:229
O:50:0:50
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR | WILD_DUNGEON_01
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MIMIC | NO_CONF | NO_SLEEP |
F:DROP_90 | EVIL | IM_FIRE | FORCE_MAXHP | IM_POIS |
F:COLOR | DESC_1
D:A bloodthirsty blade lurking for prey. Beware!

N:53:nibelung
G:h:D
I:110:6d4:20:15:5
W:8:2:0:36
O:90:0:0
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:FRIENDS | DROP_60 | WILD_DUNGEON_01
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE
F:COLOR | JOB
D:Night dwarfs collecting new riches for their master, Alberich.

N:54:snaga
G:o:G
I:110:6d9:20:16:30
W:6:1:0:50
O:20:50:5
B:HIT:HURT:1d8
F:WILD_DUNGEON_01
F:FRIENDS | DROP_60 | WILD_FOREST1 | WILD_WASTE1 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
F:COLOR | JOB
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D:goblin.

N:55:giant slug
G:w:U
I:100:9d9:10:12:25
W:11:1:0:49
O:0:0:0
B:BITE:ACID:2d4
B:BITE:ACID:2d4
F:WILD_DUNGEON_01 | WILD_FOREST1
F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM
F:DROP_CORPSE
F:COLOR
S:1_IN_10
S:BR_ACID
D:It is slowly making its way towards you, eating everything in
D:its path...

N:56:creep
G:s:D
I:110:4d9:20:15:14
W:10:2:0:95
O:0:0:0
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:POISON
F:RAND_25 | WILD_DUNGEON_01
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
F:EVIL | UNDEAD | IM_POIS |
F:NO_CONF | NO_SLEEP | HURT_LITE
F:COLOR | DESC_1
S:1_IN_10
S:CAUSE_1 | S_UNDEAD
D:Frightening skeletal figures in black robes.

N:57:corpse
G:z:R
I:110:6d8:20:15:20
W:12:1:0:99
O:0:0:0
B:CLAW:POISON:1d3
B:CLAW:POISON:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS | WILD_DUNGEON_01
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | COLD_BLOOD | EMPTY_MIND
F:DESC_1
D:Corpses awakened from their sleep by dark sorceries.

N:58:orc
G:o:U
I:110:8d9:20:18:30
W:9:1:0:97
O:20:80:0
B:HIT:HURT:1d8
F:WILD_DUNGEON_01
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
F:COLOR | DESC_1 | JOB
D:He is often found in huge numbers in deep caves.

N:59:manes
G:u:R
I:110:6d8:20:18:30
W:10:2:0:51
O:0:0:0
B:HIT:HURT:1d8
F:FRIENDS | WILD_DUNGEON_01
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
F:COLOR
D:It is a minor but aggressive demon.

N:60:lost soul
G:G:u
I:110:2d6:12:8:10
W:12:2:0:38
O:70:0:30
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY | WILD_DUNGEON_01
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD |
F:IM_COLD | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:TPORT | DRAIN_MANA
D:It is almost insubstantial.

N:61:nurgling
G:u:U
I:110:6d10:20:16:30
W:8:2:0:25
O:0:0:0
B:BITE:DISEASE:1d8
F:FRIENDS | WILD_DUNGEON_01
F:OPEN_DOOR | BASH_DOOR | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
F:COLOR | DESC_1
D:It is a minor demon servitor of Nurgle. It looks like a hairless
D:teddy bear, with twisted eyes and rotting, ghoulish skin.

N:62:space monster
G:.:d
I:110:18d8:30:15:20
W:14:2:0:187
O:0:0:0
B:HIT:TERRIFY:1d4
F:WILD_DUNGEON_01
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY
F:COLOR | DESC_1
D:A black hole in the fabric of reality.

N:63:lemure
G:u:o
I:110:9d9:20:16:30
W:11:3:0:63
O:0:0:0
B:HIT:HURT:1d8
F:FRIENDS | WILD_DUNGEON_01
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
F:COLOR | DESC_1
D:It is the larval form of a major demon.

N:64:hunting hawk
G:B:u
I:120:6d8:30:15:10
W:3:2:0:27
O:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:ANIMAL | NO_FEAR | CAN_FLY | WILD_FOREST1 | WILD_FOREST2 | DROP_CORPSE
F:COLOR | DESC_1
D:Trained to hunt and kill without fear.

N:65:phantom
G:G:B
I:110:4d6:20:15:40
W:12:1:0:30
O:0:0:0
B:HIT:HURT:1d11
B:HIT:HURT:1d11
F:WILD_DUNGEON_01
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
F:NO_FEAR | EMPTY_MIND | CAN_FLY
F:COLOR | DESC_1
D:Creatures that are half real, half illusion.

N:66:gremlin
G:u:u
I:110:4d6:30:15:20
W:10:3:0:44
O:0:0:0
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d3
F:WILD_DUNGEON_01
F:MULTIPLY | IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR |
F:TAKE_ITEM | CAN_SWIM
F:COLOR | DESC_1
D:Don't splash water on them, and don't feed them after midnight!

N:67:yeti
G:Y:w
I:110:8d9:20:12:10
W:15:3:0:324
O:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:OPEN_DOOR | BASH_DOOR | WILD_DUNGEON_01 | WILD_MOUNT2 | DROP_CORPSE
F:ANIMAL | IM_COLD
F:COLOR | DESC_1
D:A large white figure covered in shaggy fur.

N:68:skaven
G:r:G
I:110:8d9:15:20:20
W:14:1:0:44
O:40:40:20
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | WILD_DUNGEON_01 | WILD_WASTE1 | WILD_WASTE2
F:WILD_SWAMP1 | WILD_SWAMP2
F:COLOR | DESC_1 | JOB
D:A mutated rat-creature from the great waste, it is vaguely
D:humanoid in appearance and walks on its hind legs. This race
D:serves chaos fervently and is greatly feared by others.

N:69:man-o-war
G:j:v
I:110:8d10:20:15:75
W:2:2:0:11
O:0:0:0
B:TOUCH:PARALYZE:1d6
B:TOUCH:PARALYZE:1d6
F:ANIMAL | AQUATIC | IM_POIS | WILD_SHORE | WILD_OCEAN
F:COLOR
D:A strange water creature, whose touch can be deadly.

N:70:mole
G:r:s
I:110:9d11:20:15:75
W:14:2:0:391
O:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE
F:ANIMAL | WILD_DUNGEON_01
F:COLOR | DESC_1
D:Despite its minuscule size, this mole creature has fangs powerful
D:enough to bore through solid rock.

N:71:dragon
G:d:B
I:110:7d10:20:15:70
W:13:2:0:396
O:50:50:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:WILD_DUNGEON_01
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC
F:COLOR | DESC_2
S:1_IN_11 |
S:BR_ELEC
D:It's a dragon what else do you need to know?.

N:72:cobra
G:J:g
I:110:5d10:8:15:1
W:15:2:0:276
O:0:0:0
B:SPIT:BLIND:1d4
B:BITE:POISON:5d4
F:RAND_50 | WILD_DUNGEON_01 | WILD_SWAMP1 | WILD_SWAMP2 | WILD_FOREST1
F:DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS
F:COLOR
D:It is a large snake with a hooded face.

N:73:eagle
G:B:u
I:120:7d8:30:20:10
W:1:2:0:6
O:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d6
F:ANIMAL | CAN_FLY | WILD_WASTE1 | WILD_MOUNT2 | WILD_FOREST2
F:DROP_CORPSE
F:COLOR | DESC_1
D:A magnificent huge predatory bird.

N:74:war bear
G:q:u
I:110:7d10:10:25:10
W:16:1:0:203
O:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | WILD_DUNGEON_01
F:COLOR | DESC_1
D:Bears with tusks, trained to kill.

N:75:killer bee
G:I:y
I:120:2d3:12:25:10
W:17:2:0:270
O:0:0:0
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_DUNGEON_01 | WILD_FOREST1
F:ANIMAL
F:COLOR | DESC_1
D:It is poisonous and aggressive.

N:76:giant tick
G:S:w
I:100:8d8:12:15:20
W:17:2:0:227
O:0:0:0
B:BITE:POISON:2d6
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS | WILD_DUNGEON_01
F:COLOR | DESC_1
D:It is moving slowly towards you.

N:77:sand-dweller
G:u:U
I:110:7d9:20:10:20
W:15:1:0:124
O:20:50:20
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:FRIENDS | WILD_DUNGEON_01 | WILD_WASTE1 | WILD_WASTE2 | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90
F:COLOR | DESC_1
D:"Rough-skinned, large-eyed, large-eared, with a horrible,
D:distorted resemblance to the koala bear facially, though
D:his body had an appearance of emaciation."

N:78:quiver slot
G:,:U
I:120:1d1:4:1:0
W:14:2:0:53
O:0:0:0
B:SPORE:CONFUSE:1d1
F:WILD_DUNGEON_01
F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_5
S:ARROW_1
D:It looks weird.

N:79:giant piranha
G:l:B
I:120:5d8:30:20:10
W:17:2:0:194
O:0:0:0
B:BITE:HURT:9d1
B:BITE:HURT:9d1
F:NO_SLEEP | WILD_DUNGEON_01 | WILD_SHORE | WILD_FOREST2
F:FRIENDS | AQUATIC | ANIMAL
F:COLOR | DESC_1
D:A very large and bloodthirsty fish.

N:80:owlbear
G:H:o
I:110:12d8:20:10:20
W:15:1:0:343
O:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:WILD_DUNGEON_01
F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:COLOR | DESC_1
D:A bizarre bear-creature with the claws and the face of an owl.

N:81:horror
G:u:B
I:110:11d9:20:25:20
W:14:3:0:213
O:0:0:0
B:CLAW:TERRIFY:1d6
B:CLAW:TERRIFY:1d8
F:FRIENDS | WILD_DUNGEON_01
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
F:COLOR
D:An ugly screaming little demon servant of Tzeentch.

N:82:tengu
G:u:b
I:120:11d9:20:16:30
W:15:1:0:229
O:0:0:0
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR | WILD_DUNGEON_01
F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY
F:COLOR
S:1_IN_3 |
S:BLINK | TELE_TO | TELE_AWAY | TPORT
D:It is a fast-moving demon that blinks quickly in and out of existence; no
D:other demon matches its teleporting mastery.

N:83:wolf
G:C:u
I:120:4d7:30:15:20
W:18:1:0:366
O:0:0:0
B:BITE:HURT:1d8
F:RAND_25 |
F:FRIENDS |
F:BASH_DOOR | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_FOREST2
F:WILD_WASTE1 | WILD_WASTE2 | WILD_MOUNT1 | WILD_MOUNT2
F:ANIMAL | DROP_CORPSE
F:COLOR | DESC_1
D:It howls and snaps at you.

N:84:giant fly
G:I:U
I:120:1d4:8:7:10
W:14:6:0:44
O:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY | WILD_DUNGEON_01
F:MULTIPLY | WEIRD_MIND |
F:ANIMAL
F:COLOR
D:A fast-breeding, annoying pest.

N:85:panther
G:f:D
I:120:7d8:40:15:2
W:16:2:0:538
O:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_FOREST2 | WILD_GRASS
F:DROP_SKELETON | DROP_CORPSE
F:ANIMAL
F:COLOR
D:A large black cat, stalking you with intent.  It thinks you're its next
D:meal.

N:86:shadow creature
G:h:s
I:110:7d8:12:10:16
W:14:2:0:151
O:20:30:50
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:WILD_DUNGEON_01
F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF
F:DROP_SKELETON
F:COLOR | DESC_1
D:"There was something unusual about their appearance... For one thing,
D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them,
D:though, the condition seemed normal. For another, all had an extra joint
D:to each finger and thumb, and sharp, forward-curving spurs on the backs
D:of their hands. All of them had prominent jaws (and) forty-four teeth,
D:most of them longer than human teeth, and several looking to be much
D:sharper. Their flesh was grayish and hard and shiny. There were
D:undoubtedly other differences also, but those were sufficient to prove
D:a point of some sort."

N:87:undead mass
G:j:u
I:110:6d8:70:10:5
W:18:2:0:263
O:0:0:0
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:WILD_DUNGEON_01
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
F:COLOR
D:A sickening mound of decaying flesh, bones, hands and so on. It seems to
D:be growing.

N:88:shapechanger
G:H:v
I:110:15d9:10:10:12
W:15:2:0:267
O:20:50:20
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:WILD_DUNGEON_01
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
F:COLOR | DESC_1
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
D:A vaguely humanoid form constantly changing its appearance.

N:89:hippocampus
G:H:B
I:110:14d9:12:7:10
W:20:1:0:381
O:0:0:0
B:BITE:HURT:2d5
B:BITE:HURT:2d5
F:AQUATIC | WILD_DUNGEON_01 | WILD_WASTE2 | DROP_CORPSE
F:ANIMAL
F:COLOR | DESC_1
D:A truly strange hybrid of a horse and a fish.

N:90:hippogriff
G:H:U
I:110:14d9:12:7:10
W:18:1:0:377
O:0:0:0
B:HIT:HURT:2d5
B:BITE:HURT:2d5
F:BASH_DOOR | CAN_FLY | WILD_DUNGEON_01 | WILD_MOUNT2 | WILD_GRASS
F:ANIMAL | DROP_CORPSE
F:COLOR | DESC_1
D:A strange hybrid of eagle, lion and horse.  It looks weird.

N:91:mamba
G:J:D
I:120:7d8:10:14:1
W:19:3:0:579
O:0:0:0
B:BITE:POISON:8d4
F:RAND_50 |
F:BASH_DOOR | CAN_SWIM | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_FOREST2
F:WILD_SWAMP1 | WILD_SWAMP2
F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE
F:COLOR | DESC_1
D:It has glistening black skin, a sleek body and highly venomous fangs.

N:92:gazer
G:e:b
I:110:7d9:15:9:40
W:25:1:0:326
O:0:0:0
B:GAZE:PARALYZE:1d2
B:GAZE:CONFUSE:1d2
F:CAN_FLY | IM_POIS | WILD_DUNGEON_01 | WILD_FOREST2 | DROP_CORPSE | EVIL
F:COLOR | DESC_1
S:1_IN_8
S:HOLD | CONF
D:A floating eye surrounded by number of smaller eyestalks. Its
D:gaze seems mesmerizing.

N:93:ixitxachitl
G:l:s
I:110:9d8:20:15:20
W:20:1:0:648
O:0:0:0
B:STING:POISON:2d5
B:STING:POISON:2d5
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_DUNGEON_01 | WILD_SHORE
F:COLOR | DESC_1 | JOB?
D:A devil ray of the depths.

N:94:mine-dog
G:C:u
I:120:5d6:30:15:20
W:17:4:0:453
O:0:0:0
B:EXPLODE:HURT:6d6
F:RAND_50 | WILD_DUNGEON_01 | SILLY
F:FRIENDS |
F:BASH_DOOR | ANIMAL
F:COLOR | DESC_1
D:An explosive charge has been attached to this poor animal, who
D:has been trained to search for its target and detonate.

N:95:hellcat
G:f:R
I:120:7d8:20:15:30
W:17:1:0:259
O:0:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:WILD_DUNGEON_01
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL
F:COLOR
D:It is as large as a tiger, its yellow eyes are pupilless.

N:96:moon beast
G:q:s
I:120:8d9:30:15:20
W:16:1:0:518
O:50:0:40
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
F:WILD_DUNGEON_01
F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE
F:COLOR | DESC_1
S:1_IN_6
S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
D:"Great greyish-white slippery things which could expand and
D:contract at will, and whose principle shape... was that of a
D:sort of toad without any eyes, but with a curious vibrating mass
D:of short pink tentacles on the end of its blung, vague snout."

N:97:elemental spirit
G:E:B
I:130:6d8:12:20:20
W:17:2:0:475
O:0:0:0
B:HIT:HURT:1d3
F:WILD_DUNGEON_01
F:RAND_50 | RAND_25 | NONLIVING |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR |
F:EVIL | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
D:A sentient elemental.

N:98:tiger
G:f:o
I:120:9d10:40:10:2
W:20:2:0:660
O:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:BASH_DOOR | WILD_DUNGEON_01 | WILD_GRASS | WILD_FOREST2 | WILD_MOUNT2
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
F:COLOR | DESC_1
D:One of the largest of its species, a sleek orange and black shape creeps
D:towards you, ready to pounce.

N:99:moaning spirit
G:G:U
I:120:3d9:14:10:10
W:19:2:0:302
O:50:20:30
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
F:FORCE_SLEEP | RAND_25 | WILD_DUNGEON_01
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:TPORT | SCARE
D:A ghostly apparition that shrieks horribly.

N:100:frumious bandersnatch
G:c:b
I:120:10d8:12:15:30
W:20:2:0:584
O:0:0:0
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR | WILD_DUNGEON_01
F:ANIMAL | DROP_SKELETON
F:COLOR
D:It is a vast armoured centipede with massive mandibles and a spiked tail.
D: Keep it away from sunflowers.

N:101:drider
G:S:b
I:110:7d13:8:15:80
W:18:2:0:846
O:0:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:BITE:POISON:1d10
F:FORCE_SLEEP | WILD_DUNGEON_01 | WILD_FOREST2
F:BASH_DOOR | DROP_SKELETON |
F:EVIL | IM_POIS
F:COLOR | DESC_1 | JOB
S:1_IN_8 |
S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2
D:A dark elven torso merged with the bloated form of a giant spider.

N:102:mongbat
G:b:U
I:113:8d11:20:40:8
W:18:3:0:354
O:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:WILD_DUNGEON_01 | WILD_WASTE2
F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP |
F:IM_COLD | IM_POIS | WEIRD_MIND | DROP_CORPSE
F:COLOR | DESC_1
D:Devil-bats, notoriously difficult to kill.

N:103:killer beetle
G:K:u
I:110:9d8:10:20:30
W:21:2:0:493
O:0:0:0
B:BITE:HURT:3d4
F:WILD_DUNGEON_01
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
F:COLOR | DESC_1
D:It is a vicious insect with a tough carapace.

N:104:ogre
G:O:U
I:110:9d9:20:16:30
W:17:2:0:313
O:10:90:0
B:HIT:HURT:2d8
F:FRIENDS | WILD_DUNGEON_01
F:DROP_60 | WILD_WASTE1 | WILD_FOREST2 | WILD_MOUNT2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
F:COLOR | DESC_1 | JOB
D:A hideous, smallish giant that is often found near or with orcs.

N:105:Nixie
G:h:B
I:110:13d10:20:22:50
W:21:1:0:373
O:0:0:0
B:HIT:HURT:6d3
B:HIT:HURT:6d3
F:AQUATIC | WILD_DUNGEON_01 | WILD_SHORE
F:COLOR | DESC_1 | JOB
D:A race of fair yet belligrent sea elves.

N:106:Vlasta
G:R:b
I:120:9d6:12:10:12
W:20:3:0:483
O:0:0:0
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:WILD_DUNGEON_01
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE
F:COLOR | DESC_1
D:This strange creature looks like a miniature tyrannosaurus. It has
D:empty, pale eyes and a sharp beak, which it aims at your eyes
D:as it jumps at you!

N:107:dragon fly
G:F:w
I:110:3d9:20:15:50
W:22:3:0:684
O:0:0:0
B:BITE:COLD:1d6
F:FORCE_SLEEP | WILD_DUNGEON_01 | WILD_WASTE1 | WILD_WASTE2
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
F:COLOR | DESC_1
S:1_IN_10 |
S:BR_COLD
D:It is a large fly that drips frost.

N:108:gibbering mouther
G:j:o
I:110:6d6:15:14:20
W:26:4:0:594
O:0:0:0
B:CRAWL:POISON:1d4
F:WILD_DUNGEON_01 | WILD_WASTE2
F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM |
F:IM_POIS | EMPTY_MIND | NO_FEAR |
F:COLOR | DESC_1
S:1_IN_7
S:SCARE | CONF | BR_LITE
D:A chaotic mass of pulsating flesh, mouths and eyes.

N:109:wolfhound of flora
G:C:s
I:120:7d9:20:14:0
W:20:2:0:546
O:0:0:0
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:WILD_DUNGEON_01
F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:COLOR | DESC_1
D:Well-trained watchdogs, obedient to death.

N:110:giant
G:P:U
I:110:12d10:20:22:50
W:23:1:0:1037
O:20:50:20
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:DROP_60 | WILD_DUNGEON_01 | WILD_MOUNT1 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
F:COLOR | DESC_1
D:A ten foot tall humanoid with powerful muscles.

N:111:golem
G:g:o
I:110:9d8:12:15:10
W:23:1:0:438
O:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:WILD_DUNGEON_01
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:IM_ELEC
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
F:COLOR | DESC_1
D:A shambling humanoid monster with long scars.

N:112:warg
G:C:D
I:120:6d8:20:12:40
W:21:2:0:613
O:0:0:0
B:BITE:HURT:1d8
F:RAND_25 |
F:FRIENDS | WILD_DUNGEON_01 | WILD_FOREST2 | WILD_MOUNT1 | WILD_MOUNT2
F:DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR |
F:ANIMAL | EVIL
F:COLOR | DESC_1
D:It is a large wolf with eyes full of cunning.

N:113:leprechaun
G:h:G
I:115:2d4:8:6:6
W:26:2:0:512
O:100:0:0
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:WILD_DUNGEON_01
F:DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | GOOD
F:LITE_1
F:COLOR | DESC_1
S:1_IN_6
S:BLINK
D:A merry little gnome.

N:114:giant flea
G:I:s
I:120:1d2:6:3:10
W:21:1:0:133
O:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | CAN_FLY | WILD_DUNGEON_01
F:WEIRD_MIND | MULTIPLY |
F:ANIMAL
F:COLOR | DESC_1
D:It makes you itch just to look at it.

N:115:giant octopus
G:l:v
I:105:22d11:60:30:60
W:27:2:0:1749
O:0:0:0
B:SPIT:BLIND:1d3
B:CRUSH:HURT:8d3
B:CRUSH:HURT:8d3
B:CRUSH:HURT:8d3
F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_DUNGEON_01 | WILD_SHORE
F:COLOR | DESC_1
D:It doesn't move very fast, but when it does - watch out!

N:116:wererat
G:r:D
I:110:14d8:10:6:10
W:23:2:0:1081
O:40:20:10
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | WILD_DUNGEON_01 | WILD_WASTE1 | WILD_WASTE2
F:COLOR | DESC_1
S:1_IN_9 |
S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
D:A large rat with glowing red eyes.  The wererat is a disgusting creature,
D:relishing in filth and disease.

N:117:hound
G:Z:o
I:110:4d7:30:15:0
W:23:1:0:1008
O:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS | WILD_DUNGEON_01
F:BASH_DOOR | LITE_1 | LITE_2
F:ANIMAL
F:COLOR | DESC_1
S:1_IN_5 |
S:BR_LITE
D:A brilliant canine form whose light hurts your eyes, even at this distance.

N:118:flying skull
G:s:s
I:110:7d10:30:15:20
W:24:3:0:457
O:90:0:10
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:WILD_DUNGEON_01
F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD
F:COLOR | DESC_1
D:A skullpack animated by necromantic spells.

N:119:mi-go
G:I:R
I:120:10d8:20:15:20
W:24:2:0:1356
O:0:0:0
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
F:WILD_DUNGEON_01
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON
F:COLOR | DESC_1
S:1_IN_6
S:CONF | S_MONSTER | S_DEMON
D:"They were pinkish things about five feet long; with crustaceous
D:bodies bearing vast pairs of dorsal fins or membranous wings and
D:several sets of articulate limbs, and with a sort of convoluted
D:ellipsoid, covered with multitudes of very short antenna, where
D:a head would ordinarily be..."

N:120:giant tarantula
G:S:G
I:120:7d15:8:16:80
W:25:3:0:1524
O:0:0:0
B:BITE:POISON:3d6
B:BITE:POISON:3d6
B:BITE:POISON:3d6
F:WEIRD_MIND | BASH_DOOR | WILD_DUNGEON_01 | WILD_FOREST1
F:ANIMAL | IM_POIS | DROP_SKELETON
F:COLOR | DESC_1
D:A giant spider with hairy legs.

N:121:griffon
G:H:u
I:110:21d8:12:8:10
W:24:1:0:640
O:0:0:0
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_DUNGEON_01 | WILD_FOREST2 | WILD_MOUNT1
F:WILD_MOUNT2 | WILD_GRASS |
F:ANIMAL | DROP_CORPSE
F:COLOR | DESC_1
D:It is half lion, half eagle.  It flies menacingly towards you.

N:122:homonculous
G:u:U
I:110:6d8:20:16:30
W:22:3:0:419
O:0:0:0
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:WILD_DUNGEON_01
F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
F:COLOR | DESC_1
D:It is a small demonic spirit full of malevolence.

N:123:umber hulk
G:X:u
I:110:14d10:20:25:10
W:27:1:0:3720
O:0:0:0
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD | WILD_DUNGEON_01 | WILD_MOUNT2
F:BASH_DOOR | KILL_WALL | DROP_SKELETON
F:ANIMAL | EVIL |
F:IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP
F:COLOR
D:This bizarre creature has glaring eyes and large mandibles capable of
D:slicing through rock.

N:124:rust monster
G:q:o
I:110:15d12:12:28:10
W:23:2:0:628
O:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM | WILD_DUNGEON_01
F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP |
F:NO_CONF |
F:COLOR
D:It is a weird, small animal with two antennae popping forth from
D:its forehead. It looks hungry.

N:125:gelatinous cube
G:j:B
I:110:27d10:12:6:1
W:23:4:0:745
O:50:30:20
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 | WILD_DUNGEON_01
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:IM_ACID | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
D:It is a strange, vast gelatinous structure that assumes cubic proportions
D:as it lines all four walls of the corridors it patrols.  Through its
D:transparent jelly structure you can see treasures it has engulfed, and a
D:few corpses as well.

N:126:lizardman
G:h:R
I:110:11d10:20:20:20
W:23:3:0:613
O:50:50:0
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:CAN_SWIM | IM_ACID |
F:FRIENDS | DROP_60 | WILD_DUNGEON_01 | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | LITE_1
F:EVIL
F:COLOR | DESC_1 | JOB
D:Intelligent lizard beings from the depths.

N:127:quasit
G:u:s
I:110:4d8:20:15:20
W:24:2:0:518
O:0:50:30
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NONLIVING |
F:COLOR
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
D:The chaotic evil master's favourite pet.

N:128:sphinx
G:H:o
I:110:40d5:20:40:20
W:26:2:0:2394
O:100:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_DUNGEON_01 | WILD_MOUNT2
F:ANIMAL
F:COLOR | DESC_1
S:1_IN_11 |
S:SCARE | CONF
D:It will eat you if you cannot answer its riddle.

N:129:imp
G:u:r
I:110:4d8:20:15:20
W:24:2:0:625
O:30:20:50
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY | WILD_DUNGEON_01
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | RES_TELE
F:COLOR | DESC_1
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:The lawful evil master's favourite pet.

N:130:troll
G:T:G
I:110:14d10:20:25:40
W:27:1:0:1166
O:30:70:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:WILD_DUNGEON_01
F:FRIENDS | DROP_60 | WILD_FOREST2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | HURT_LITE
F:COLOR | DESC_1 | JOB
D:Ugly.

N:131:sphere
G:*:w
I:120:5d5:100:15:0
W:23:1:0:1314
O:0:0:0
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY | WILD_DUNGEON_01
F:EMPTY_MIND | AURA_COLD |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
F:COLOR | DESC_1
D:The embodiment of cold.

N:132:hydra
G:M:u
I:110:75d3:20:30:20
W:22:2:0:587
O:100:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_DUNGEON_01 | WILD_SHORE | WILD_SWAMP1 |
F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL
F:COLOR | DESC_1
S:1_IN_11 |
S:SCARE
D:A strange reptilian hybrid with two heads, guarding its hoard.

N:133:swamp thing
G:H:g
I:110:10d14:20:30:30
W:25:2:0:952
O:0:0:0
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_DUNGEON_01 | WILD_SWAMP2
F:COLOR | DESC_1
D:A creature that was once human, but is now as green as moss.

N:134:scorpion
G:S:R
I:110:10d8:12:34:20
W:25:1:0:937
O:0:0:0
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_DUNGEON_01 | WILD_GRASS | WILD_WASTE1
F:ANIMAL | DROP_SKELETON
F:COLOR | DESC_1
D:It is fast and poisonous.

N:135:mimic
G:!:w
I:110:7d10:25:15:0
W:26:3:0:858
O:0:0:0
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MIMIC | WILD_DUNGEON_01
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:COLOR | DESC_1
S:1_IN_6 |
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:A strange creature that disguises itself as discarded objects to lure
D:unsuspecting adventurers within reach of its venomous claws.

N:136:dog
G:C:B
I:120:6d6:20:30:10
W:25:2:0:1730
O:0:0:0
B:BITE:HURT:1d8
F:RAND_25 | WILD_DUNGEON_01 | WILD_FOREST2
F:FRIENDS |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL| RES_TELE
F:COLOR | DESC_1
D:A strange member of the canine race.

N:137:uruk
G:o:w
I:110:6d10:20:25:20
W:25:1:0:1095
O:20:80:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:WILD_DUNGEON_01 | WILD_MOUNT2
F:FORCE_MAXHP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | IM_POIS
F:COLOR | DESC_1 | JOB
S:1_IN_12
S:ARROW_1
D:He is a cunning orc of power, as tall as a man, and stronger.  It fears
D:little.

N:138:shambling mound
G:,:g
I:110:15d6:20:8:40
W:23:2:0:219
O:100:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 | WILD_DUNGEON_01 | WILD_SWAMP2 | WILD_SWAMP1
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:EVIL |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_4 |
S:SHRIEK
D:A pile of rotting vegetation that slides towards you with a disgusting
D:stench, waking all it nears.

N:139:shark
G:l:s
I:120:7d10:20:25:10
W:26:1:0:1849
O:0:0:0
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC | WILD_DUNGEON_01 | WILD_OCEAN
F:COLOR | DESC_1
D:Fast moving hunter of the depths, when this creature moves,
D:everybody in water is in danger!

N:140:beastman
G:H:u
I:110:14d8:20:50:30
W:30:2:0:2629
O:30:50:20
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:1d5
F:DROP_1D2 | WILD_DUNGEON_01 | WILD_WASTE1 | WILD_WASTE2
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE
F:EVIL | IM_FIRE | ATTR_ANY | ATTR_MULTI
F:COLOR | DESC_1 | JOB
S:1_IN_8
S:MISSILE | BO_FIRE | CONF | TPORT
D:A truly loathsome thing, twisted by chaos, it is a mixture
D:of several different kinds of creature.

N:141:wall
G:#:s
I:110:3d8:45:15:0
W:25:5:0:794
O:0:0:0
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
F:WILD_DUNGEON_01
F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | NO_FEAR |
F:IM_POIS | NO_CONF | NO_SLEEP | CHAR_MIMIC
F:EMPTY_MIND | HURT_ROCK
F:COLOR | DESC_1
D:A sentient section of wall.

N:142:ghast
G:z:U
I:110:9d10:40:20:20
W:30:10:0:3048
O:20:40:30
B:KICK:HURT:3d3
B:KICK:HURT:9d1
B:BITE:HURT:6d2
F:DROP_60 | WILD_DUNGEON_01
F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD |
F:COLD_BLOOD | HURT_LITE | CAN_SWIM
F:BASH_DOOR | OPEN_DOOR
F:COLOR | DESC_1
S:1_IN_10
S:ELDRITCH_HORROR
D:A repulsive being which leaps on long hind legs like a kangaroo.
D:Its face is curiously human despite the absence of a nose, a
D:forehead, and "other important particulars".

N:143:huorn
G:%:g
I:110:35d10:40:22:20
W:11:1:0:349
O:30:30:30
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL
F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_FOREST1 | WILD_FOREST2
F:COLOR | DESC_1
S:1_IN_9
S:BLINK | TELE_TO
D:A very strong near-sentient tree, which has become hostile
D:to humanoid forms of life.

N:144:Wyvern
G:d:G
I:120:75d5:20:32:20
W:33:2:0:7354
O:100:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON | WILD_DUNGEON_01 |
F:WILD_FOREST1 | WILD_MOUNT2 | WILD_MOUNT1 | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL
F:COLOR | DESC_1
D:A fast-moving and deadly dragonian animal. Beware its poisonous sting!

N:145:livingstone
G:#:s
I:110:4d8:45:14:20
W:28:4:0:693
O:0:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:WILD_DUNGEON_01
F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | NO_FEAR |
F:IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MIMIC | HURT_ROCK
F:COLOR | DESC_1
D:A sentient section of wall.

N:146:chimera
G:H:y
I:110:9d8:12:13:10
W:30:1:0:1581
O:0:0:0
B:BITE:HURT:1d10
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | WILD_DUNGEON_01 | WILD_MOUNT2 |
F:IM_FIRE
F:COLOR | DESC_1
S:1_IN_10 |
S:BR_FIRE
D:It is a strange concoction of lion, dragon and goat.  It looks very odd
D:but very avoidable.

N:147:quylthulg
G:Q:s
I:110:4d8:10:1:2
W:28:1:0:1511
O:0:0:0
F:WILD_DUNGEON_01
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW
F:EMPTY_MIND | INVISIBLE |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_4 |
S:BLINK |
S:S_MONSTER
D:It is a strange pulsing mound of flesh.

N:148:sasquatch
G:Y:s
I:120:14d19:15:20:10
W:34:3:0:4490
O:0:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR | WILD_DUNGEON_01 | WILD_MOUNT2
F:WILD_FOREST1 | WILD_FOREST2 | WILD_WASTE2 |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
F:COLOR | DESC_1
D:A tall shaggy, furry humanoid, it could call the yeti brother.

N:149:weir
G:C:s
I:110:7d12:15:15:40
W:25:2:0:1048
O:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:RAND_25 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL | FRIENDS | WILD_DUNGEON_01
F:COLOR | DESC_1
D:It is a tracker; half human, half beast.

N:150:whale
G:l:G
I:110:22d20:15:25:70
W:30:4:0:2419
O:0:0:0
B:CRUSH:HURT:1d20
B:CRUSH:HURT:1d20
F:RAND_25 | FORCE_MAXHP | RES_WATE
F:ANIMAL | AQUATIC | WILD_DUNGEON_01 | WILD_OCEAN
F:COLOR | DESC_1
D:Although it looks like a fish and lives in water, it is in fact
D:a mammal. And it is huge!

N:151:eel
G:J:B
I:110:11d15:15:20:70
W:31:2:0:2008
O:0:0:0
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:7d2
B:TOUCH:ELEC:2d7
F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | WILD_DUNGEON_01 | WILD_OCEAN
F:COLOR | DESC_1
D:This cute little serpentine creature can create a deadly voltage.
D:Better watch out!

N:152:werewolf
G:C:D
I:110:14d22:15:18:20
W:28:2:0:1458
O:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d10
F:RAND_25 | WILD_DUNGEON_01 | WILD_WASTE1 | WILD_WASTE2
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | EVIL
F:COLOR | DESC_1
D:It is a huge wolf with eyes that glow with manly intelligence.

N:153:vortex
G:v:r
I:110:6d9:100:12:0
W:29:1:0:1289
O:0:0:0
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_DUNGEON_01 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | LITE_2
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
F:COLOR | DESC_1
S:1_IN_6 |
S:BR_FIRE
D:A whirling elemental maelstrom.

N:154:arch-vile
G:u:s
I:120:8d11:100:15:0
W:35:1:0:8178
O:0:0:0
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:WILD_DUNGEON_01
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD |
F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN
F:COLOR | DESC_1
S:1_IN_4 |
S:BA_FIRE | ANIM_DEAD
D:A pale, corpse-like lesser demon, who moves very fast and spawns evil
D:everywhere.

N:155:globefish
G:l:w
I:110:14d10:20:15:30
W:35:1:0:4178
O:0:0:0
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC |
F:IM_POIS | NO_STUN | WILD_DUNGEON_01 | WILD_SHORE | FORCE_MAXHP
F:COLOR | DESC_1
S:1_IN_7 |
S:BR_POIS
D:This cute fish is among the most poisonous creatures there are.

N:156:carrion
G:B:s
I:113:11d12:20:15:20
W:32:1:0:2783
O:40:30:0
B:CLAW:POISON:2d3
B:CLAW:POISON:2d3
B:BITE:EXP_20:1d8
F:DROP_90 | WILD_DUNGEON_01
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | ANIMAL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
D:A mummified, undead great avian creature, who now serves as
D:a steed for mighty undead creatures.

N:157:serpent man
G:J:g
I:120:12d10:20:20:20
W:32:3:0:1910
O:30:20:30
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:WILD_DUNGEON_01 | WILD_SWAMP1
F:CAN_SWIM | IM_POIS | IM_ACID |
F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | LITE_2
F:EVIL |
F:COLOR | DESC_1 | JOB
S:1_IN_8
S:BA_POIS | S_MONSTER | SCARE | HOLD | BO_POIS
D:"They walked lithely and sinnously erect on pre-mammalian
D:members, their pied and hairless bodies bending with great
D:suppleness. There was a loud hissing of formulae as they
D:went to and fro."

N:158:mist
G:#:D
I:110:7d8:12:26:10
W:30:1:0:838
O:0:0:0
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 |
F:IM_POIS | IM_ACID | RES_NETH | WILD_DUNGEON_01 | WILD_SWAMP2 |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
F:COLOR | DESC_1
D:A cloud of evil, sentient mist.

N:159:dragon bat
G:b:r
I:130:2d9:12:14:50
W:33:1:0:5699
O:0:0:0
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | WILD_DUNGEON_01
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL | IM_FIRE | LITE_1
F:COLOR | DESC_1
S:1_IN_4 |
S:BR_FIRE
D:It is a sharp-tailed bat, wreathed in fire.

N:160:kouko
G:W:G
I:110:8d8:20:15:30
W:34:1:0:2051
O:20:0:40
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | WILD_DUNGEON_01
F:DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_10 |
S:SCARE | DRAIN_MANA
D:It is a ghostly apparition with a humanoid form.

N:161:hell-beast
G:U:s
I:115:15d75:10:50:50
W:36:4:0:6880
O:0:0:0
B:GAZE:TERRIFY:1d4
B:GAZE:TERRIFY:1d4
B:CRUSH:HURT:44d1
F:WILD_DUNGEON_01
F:EVIL | IM_FIRE | IM_POIS
F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE
F:COLOR | DESC_1
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:This creature just might crush you.

N:162:tyrannosaurus
G:R:g
I:120:150d3:20:35:20
W:34:2:0:8095
O:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | WILD_DUNGEON_01 | WILD_FOREST1 | WILD_FOREST2
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL
F:COLOR | DESC_1
D:A horror from prehistory, reawakened by chaos.

N:163:banshee
G:G:s
I:120:4d9:20:12:10
W:35:2:0:1756
O:80:0:0
B:WAIL:TERRIFY
B:TOUCH:EXP_20
F:FEMALE | WILD_DUNGEON_01
F:RAND_50 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:TPORT | DRAIN_MANA
D:It is a ghostly woman's form that wails mournfully.

N:164:carrion crawler
G:c:g
I:110:14d12:15:20:10
W:36:2:0:2240
O:0:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | WILD_DUNGEON_01
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | IM_POIS
F:COLOR | DESC_1
D:A hideous centipede covered in slime and with glowing tentacles around its
D:head.

N:165:xiclotlan
G:#:D
I:110:19d25:15:30:10
W:34:2:0:2245
O:0:0:0
B:CRUSH:HURT:6d4
B:CRUSH:HURT:6d4
B:BITE:HURT:3d2
F:RAND_25 | WILD_DUNGEON_01
F:EMPTY_MIND | BASH_DOOR | FORCE_MAXHP |
F:IM_POIS | IM_ELEC
F:COLOR | DESC_1
D:"...a metallically grey tree... about sixteen feet high with
D:very thick cylindrical branches... cylinders further
D:divided into six flat circular extensions... and from the top
D:of what I had taken for a trunk rose a featureless oval... an
D:orifice gaping at the top."

N:166:silent watcher
G:g:s
I:110:60d20:42:40:10
W:37:5:0:7917
O:0:0:0
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:WILD_DUNGEON_01
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
F:IM_FIRE | IM_COLD | IM_POIS | EVIL |
F:HURT_ROCK | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
F:COLOR | DESC_1
S:1_IN_6 |
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
D:A figure carved from stone, with three vulture faces. Their eyes glow
D:a malevolent light...

N:167:pukelman
G:g:u
I:110:46d12:12:40:10
W:40:3:0:8584
O:0:0:0
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP | WILD_DUNGEON_01
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_COLD | IM_POIS |
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_4 |
S:SLOW | CONF | BO_ACID
D:A stumpy figure carved from stone, with glittering eyes.

N:168:wraith
G:W:w
I:110:16d5:20:20:10
W:40:1:0:4140
O:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | WILD_DUNGEON_01
F:DROP_1D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_8 |
S:SCARE | CAUSE_2 | DARKNESS
D:It is a tangible but ghostly form made of white fog.

N:169:angel
G:A:b
I:110:23d10:30:30:255
W:48:6:0:22613
O:0:40:60
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:WILD_DUNGEON_01
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR |
F:ONLY_ITEM | DROP_1D2 | GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | LITE_1
F:COLOR | DESC_1
S:1_IN_3 |
S:BLIND | CONF | SCARE | FORGET
D:A lesser angel wearing little more than a loincloth - its steely skin
D:provides all the protection it needs.

N:170:ghoul
G:z:U
I:110:11d9:30:15:20
W:38:1:0:3233
O:0:50:40
B:CLAW:DISEASE:1d4
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
F:WILD_DUNGEON_01
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
F:COLD_BLOOD | HURT_LITE
F:COLOR | DESC_1
S:1_IN_9
S:SCARE | HOLD
D:Flesh is falling off in chunks from this decaying abomination.

N:171:algroth
G:T:s
I:110:15d12:20:30:40
W:42:1:0:3973
O:10:80:0
B:CLAW:POISON:4d3
B:CLAW:POISON:4d3
F:FRIENDS | DROP_60 | WILD_MOUNT2 | WILD_DUNGEON_01 | WILD_SWAMP1 | WILD_SWAMP2
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL
F:COLOR | DESC_1
D:A powerful troll form.  Venom drips from its needlelike claws.

N:172:roper
G:#:D
I:115:70d9:30:30:255
W:39:5:0:6611
O:80:0:20
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
F:WILD_DUNGEON_01
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
F:ONLY_GOLD | DROP_2D2 | EVIL
F:IM_POIS | NO_CONF | NO_SLEEP | IM_FIRE | CHAR_MIMIC
F:COLOR | DESC_1
S:1_IN_5 |
S:BA_FIRE | BA_ELEC | BA_POIS | HASTE |
S:TRAPS | SHRIEK | HOLD | CONF
D:This creature look like a pillar of rock. However, a closer
D:inspection reveals a glaring eye and powerful tentacles,
D:which crush its prey and feed it to the creature's hungry
D:mouth.

N:173:headless
G:H:u
I:110:19d17:20:25:40
W:38:1:0:2437
O:0:100:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_DUNGEON_01 |
F:WILD_MOUNT1 | WILD_WASTE1 | WILD_WASTE2 | DROP_SKELETON | DROP_CORPSE
F:EVIL
F:COLOR | DESC_1
S:1_IN_6
S:SCARE
D:Headless humanoid abominations created by a magical mutation.

N:174:vampire
G:V:s
I:110:18d12:20:22:10
W:41:1:0:3254
O:20:50:20
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
F:FORCE_SLEEP | WILD_DUNGEON_01
F:COLD_BLOOD | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_9 |
S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
D:It is a humanoid with an aura of power.  You notice a sharp set of front
D:teeth.

N:175:gorgimera
G:H:D
I:110:25d14:12:27:10
W:40:2:0:4546
O:0:0:0
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:HURT:1d10
B:GAZE:PARALYZE:2d4
F:FORCE_SLEEP | WILD_DUNGEON_01
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:IM_FIRE
F:COLOR | DESC_1
S:1_IN_8 |
S:BR_FIRE
D:It has 3 heads - gorgon, goat and dragon - all attached to a
D:lion's body.

N:176:shantak
G:B:D
I:120:25d14:12:27:10
W:42:20:0:6907
O:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:WILD_DUNGEON_01
F:ANIMAL | IM_ACID | EVIL | CAN_FLY | DROP_CORPSE
F:COLOR | DESC_1
S:1_IN_6
S:SCARE | HASTE | ELDRITCH_HORROR
D:A scaly bird larger than an elephants, with a horse-like head.

N:177:colbran
G:g:b
I:120:56d12:12:40:10
W:47:2:0:15189
O:0:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | WILD_DUNGEON_01
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | LITE_1
F:COLOR | DESC_1
S:1_IN_3 |
S:BO_ELEC
D:A man-shaped form of living lightning, sparks and shocks crackle all over
D:this madly capering figure, as it leaps and whirls around and about you.

N:178:corpser
G:,:g
I:112:23d15:20:37:120
W:38:2:0:5622
O:0:0:0
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:WILD_DUNGEON_01 | WILD_GRASS |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
D:A creature who lives underground and eats surface
D:dwellers whom it catches
D:with its poisonous tentacle, which is the only part of the creature that
D:is ever seen. Perhaps it is better not to see the part which remains
D:underground...

N:179:seahorse
G:l:o
I:120:40d10:20:30:20
W:48:2:0:14964
O:0:0:0
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL |
F:IM_COLD | IM_POIS | WILD_DUNGEON_01 | WILD_OCEAN
F:COLOR | DESC_1
S:1_IN_5 |
S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
D:Your mind is filled with admiration as you view this wondrous,
D:magical seahorse.

N:180:cyclops
G:P:u
I:120:50d12:20:45:20
W:44:2:0:13549
O:0:100:0
B:HIT:HURT:9d8
B:HIT:HURT:9d8
F:FORCE_SLEEP |
F:DROP_90 | TAKE_ITEM | WILD_DUNGEON_01 | WILD_SHORE | WILD_MOUNT1 |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
F:COLOR | DESC_1
S:1_IN_8 |
S:ARROW_4
D:A gigantic humanoid with but one eye.

N:181:catoblepas
G:q:g
I:110:30d7:15:26:40
W:43:2:0:11194
O:100:0:0
B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL |
F:BASH_DOOR | CAN_SWIM | WILD_DUNGEON_01 | WILD_SWAMP1 | WILD_SWAMP2
F:ANIMAL | IM_POIS
F:COLOR | DESC_1
D:A strange ox-like form with a huge head but a thin, weak neck, it looks
D:like the creation of some deranged alchemist.

N:182:basilisk
G:R:D
I:120:14d30:15:45:30
W:46:3:0:17232
O:50:0:30
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_90 | WILD_DUNGEON_01 | WILD_MOUNT1 | WILD_MOUNT2
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
F:COLOR | DESC_1
S:1_IN_8
S:BR_POIS
D:An evil reptile whose eyes stare deeply at you and
D:makes your soul wilt!

N:183:dhole
G:w:s
I:110:49d12:14:64:25
W:46:20:0:23716
O:0:0:0
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:HURT:4d8
F:WILD_DUNGEON_01
F:ANIMAL | EVIL | KILL_WALL | IM_ACID
F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE
F:COLOR | DESC_1
S:1_IN_6
S:BR_ACID | ELDRITCH_HORROR |
D:A gigantic worm dripping with acid. "...even as he looked, one
D:reared up several hundred feet and leveled a bleached, viscous end
D:at him."

N:184:archangel
G:A:B
I:110:40d7:30:34:255
W:49:6:0:25853
O:0:80:20
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:WILD_DUNGEON_01
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_1D2 | CAN_FLY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | LITE_1
F:COLOR | DESC_1
S:1_IN_3 |
S:HEAL | HASTE | BLIND | CONF | SCARE
D:A lesser angel protected by an aura of holiness.  Its muscular form looks
D:extremely powerful next to your own frail body.

N:185:aklash
G:T:s
I:110:23d9:14:32:25
W:44:4:0:6621
O:0:90:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
F:WILD_DUNGEON_01 | WILD_SWAMP2
F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:IM_POIS | IM_ACID | REGENERATE |
F:COLOR | DESC_1
S:1_IN_7
S:BR_POIS
D:Pale, bald, fat, hairless troll creatures. Ugly beyond description.
D:Not to mention how bad their breath smells...

N:186:wight
G:W:b
I:110:12d7:20:20:30
W:41:1:0:6117
O:0:50:50
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
F:WILD_DUNGEON_01
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_8 |
S:SCARE | CAUSE_3 | DARKNESS
D:It is a ghostly form with eyes that haunt you.

N:187:drake
G:d:D
I:110:35d7:25:30:30
W:44:2:0:16119
O:50:50:0
B:BITE:COLD:1d6
B:BITE:COLD:1d6
B:BITE:COLD:1d6
F:FORCE_SLEEP | RAND_25 | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | CAN_FLY | DROP_CORPSE
F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | DRAGON | IM_COLD
F:COLOR | DESC_1
S:1_IN_6 |
S:HASTE | SLOW | CONF | SCARE | DARKNESS
D:It is a dragon-like form wrapped in shadow.  Glowing red eyes shine out in
D:the dark.

N:188:manticore
G:H:o
I:120:25d7:12:15:10
W:43:2:0:7726
O:0:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR | CAN_FLY | WILD_DUNGEON_01 | WILD_FOREST2 | DROP_CORPSE
F:EVIL
F:COLOR | DESC_1
S:1_IN_5 |
S:ARROW_4
D:It is a winged lion's body with a human torso and a tail covered in
D:vicious spikes.

N:189:gorgon
G:H:b
I:110:30d14:12:44:20
W:46:2:0:13084
O:0:0:0
B:BUTT:HURT:3d9
B:BUTT:HURT:3d9
B:BITE:POISON:1d10
B:KICK:HURT:2d4
F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_DUNGEON_01 | WILD_FOREST2 |
F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | EVIL
F:COLOR | DESC_1
S:1_IN_8 |
S:BR_POIS
D:A bull whose skin is made of steel plates. Watch out for its
D:deadly breath!

N:190:gug
G:P:D
I:110:17d15:14:30:30
W:46:2:0:14837
O:0:50:50
B:BITE:HURT:10d4
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
F:FORCE_SLEEP |
F:DROP_90 | TAKE_ITEM | WILD_DUNGEON_01
F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
F:COLOR | DESC_1
D:A hideous, beastly, four-armed unclean giant: "...large as a
D:barrel... The eyes jutted two inches from each side, shaded by
D:bony protuberances overgrown of the mouth. That mouth had great
D:yellow fangs and ran from the top to the tally."

N:191:ghost
G:G:w
I:120:9d8:20:20:10
W:47:1:0:11190
O:30:50:0
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
F:FORCE_SLEEP | RAND_25 | DROP_1D2 | WILD_DUNGEON_01
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
F:IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA
D:You don't believe in them, and they don't believe in you.

N:192:giant squid
G:l:g
I:110:80d7:8:40:80
W:48:3:0:14202
O:0:0:0
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY
F:FORCE_MAXHP | WILD_DUNGEON_01 | WILD_OCEAN |
F:COLOR | DESC_1
S:1_IN_8
S:BR_ELEC | BR_ACID | BR_POIS
D:Besides being capable of dragging whole ships underwater,
D:this creature can also harm you with ranged attacks.

N:193:moss
G:,:b
I:110:1d2:30:1:5
W:44:3:0:5783
O:0:0:0
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE | WILD_DUNGEON_01 | WILD_FOREST2
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_6 |
S:FORGET
D:A mass of green vegetation.  You don't remember seeing anything like it
D:before.

N:194:spectator
G:e:B
I:110:20d7:30:1:5
W:48:3:0:5486
O:0:0:0
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:GAZE:UN_BONUS
F:FORCE_SLEEP | WILD_DUNGEON_01
F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_6 |
S:FORGET | CAUSE_2 | HOLD | SLOW
D:It has two small eyestalks and a large central eye.

N:195:biclops
G:P:u
I:120:60d9:20:45:20
W:50:5:0:22508
O:0:100:0
B:HIT:HURT:11d8
B:HIT:HURT:11d8
F:FORCE_SLEEP | WILD_DUNGEON_01 | WILD_MOUNT1
F:DROP_90 | TAKE_ITEM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
F:EVIL | IM_POIS | IM_ACID | GIANT
F:COLOR | DESC_1
S:1_IN_8 |
S:ARROW_4
D:Oh, no! Aaargh! It is the most unnatural, most disgusting
D:creature imaginable: a two-eyed cyclops! This perversion
D:of nature must be exterminated!

N:196:half-troll
G:T:o
I:110:18d14:20:30:50
W:46:2:0:7302
O:20:80:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:MALE | WILD_DUNGEON_01 | WILD_WASTE1
F:FRIENDS |
F:ONLY_ITEM | DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | IM_POIS
F:COLOR | DESC_1 | JOB
D:A huge, ugly, half-human in search of plunder.

N:197:spectre
G:G:G
I:120:14d15:20:20:10
W:51:3:0:13406
O:0:0:100
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:A phantasmal shrieking spirit.  Its wail drives the intense cold of pure
D:evil deep within your body.

N:198:elemental
G:E:r
I:110:21d8:12:25:50
W:49:2:0:13533
O:0:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25 |
F:EMPTY_MIND | CAN_FLY | WILD_DUNGEON_01
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE |
F:EVIL | IM_FIRE | IM_POIS | NONLIVING | LITE_1
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_6 |
S:BO_FIRE
D:It is a towering inferno of flames.

N:199:cherub
G:A:s
I:120:45d7:30:35:255
W:55:6:0:32965
O:0:90:10
B:HIT:HURT:4d3
B:HIT:HURT:3d8
B:HIT:HURT:4d3
B:HIT:HURT:3d8
F:WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | REFLECTING | RES_TELE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | LITE_2
F:COLOR | DESC_1
S:1_IN_3 |
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE |
S:S_MONSTERS
D:It is an angel moving very quickly, wielding a holy war hammer and casting
D:a volley of powerful spells in your direction.

N:200:lich
G:L:w
I:110:30d7:20:30:60
W:49:3:0:21187
O:0:10:90
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | WILD_DUNGEON_01
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_4 |
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE |
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes.  It radiates vastly evil power.

N:201:gas spore
G:e:g
I:110:25d7:30:1:5
W:55:4:0:12467
O:0:0:0
B:EXPLODE:DISEASE:40d2
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY | WILD_DUNGEON_01
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
D:From a distance, this creature is often mistaken for the
D:much more dangerous beholder.

N:202:mummy
G:z:s
I:110:41d13:30:34:255
W:50:3:0:11143
O:50:50:0
B:CLAW:LOSE_CON:1d6
B:CLAW:DISEASE:1d6
B:GAZE:EXP_VAMP:3d4
B:GAZE:TERRIFY:1d4
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |
F:COLD_BLOOD | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | DROP_90 | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_3 |
S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD
S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET
D:Once a powerful ruler, now an even more powerful undead menace.

N:203:gargoyle
G:u:s
I:110:18d9:10:25:15
W:52:2:0:11258
O:100:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:WILD_DUNGEON_01 | WILD_MOUNT1 | WILD_WASTE1 | WILD_WASTE2
F:IM_POIS | IM_COLD | HURT_ROCK | NONLIVING
F:COLOR | DESC_1 | JOB
S:1_IN_12
S:BR_ELEC | BR_FIRE
D:A weird demon creature with a stone-like skin.

N:204:dread
G:G:o
I:120:25d14:20:15:10
W:54:2:0:23554
O:0:50:50
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RAND_25 | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:It is a form that screams its presence against the eye.  Death incarnate,
D:its hideous black body seems to struggle against reality as the universe
D:itself struggles to banish it.

N:205:olog
G:T:g
I:110:25d10:20:35:50
W:51:1:0:16870
O:10:90:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:WILD_DUNGEON_01
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 |
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_POIS
F:COLOR | DESC_1
D:It is a massive intelligent troll with needle sharp fangs.

N:206:cytoplasm
G:j:G
I:120:24d10:12:12:1
W:49:5:0:11791
O:50:0:50
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | WILD_DUNGEON_01
F:DROP_1D2 | DROP_2D2 |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
D:A disgusting animated blob of destruction.  Flee its gruesome hunger!

N:207:mumak
G:q:s
I:110:54d10:20:30:100
W:49:3:0:14187
O:0:0:0
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:BASH_DOOR | DROP_CORPSE | WILD_DUNGEON_01
F:ANIMAL
F:COLOR | DESC_1
D:A massive elephantine form with eyes twisted by madness.

N:208:revenant
G:W:u
I:125:83d2:30:35:5
W:53:1:0:23219
O:0:0:100
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | WILD_DUNGEON_01
F:DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_4|
S:BO_FIRE
D:Back from the grave, to wreak vengeance upon the living. A gaunt, tall,
D:skeletal figure wearing a ruined plate mail.

N:209:colossus
G:g:y
I:105:30d70:15:75:10
W:55:4:0:30102
O:0:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP | WILD_DUNGEON_01
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD
F:IM_POIS | NONLIVING | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_8
S:ARROW_4
D:An enormous construct resembling a titan made from stone.  It strides
D:purposefully towards you, swinging its slow fists with earth-shattering
D:power.

N:210:bodak
G:u:D
I:110:21d10:10:30:90
W:53:2:0:21806
O:0:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP | WILD_DUNGEON_01
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_4 |
S:BO_FIRE | BA_FIRE |
S:S_DEMON
D:It is a humanoid form composed of flames and hatred.

N:211:mezzodaemon
G:u:o
I:110:30d13:10:34:90
W:54:2:0:34286
O:0:0:0
B:CLAW:HURT:5d6
B:CLAW:HURT:5d6
F:FORCE_SLEEP | PASS_WALL | INVISIBLE | WILD_DUNGEON_01
F:IM_POIS | IM_ACID | IM_FIRE |
F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING |
F:EVIL | DEMON
F:COLOR | DESC_1
S:1_IN_4 |
S:BLINK | DARKNESS | S_DEMON
D:An ugly demon with insect-like extremities and large bulbous eyes.

N:212:elder thing
G:u:G
I:110:26d13:10:35:50
W:48:3:0:21242
O:0:0:0
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING | WILD_DUNGEON_01
F:DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:CAN_SWIM |
F:COLOR | DESC_1
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD
D:"...some ridged barrel-shaped objects with thin
D:horizontal arms radiating spoke-like from a central ring and with
D:vertical knobs or bulbs projecting from the head and base of the
D:barrel. Each of these knobs was the hub of a system of five long,
D:flat, triangularly tapering arms arranged around it like the arms
D:of a starfish."

N:213:Ipsissimus
G:p:D
I:110:17d10:20:25:10
W:57:2:0:14802
O:10:0:90
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_90 | DROP_SKELETON
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL
F:COLOR | DESC_1
S:1_IN_3 |
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 |
S:BO_NETH | MIND_BLAST | FORGET |
S:S_UNDEAD | S_DEMON | ANIM_DEAD
D:A gaunt figure, clothed in black robes.

N:214:spawn
G:e:u
I:110:20d26:20:25:20
W:51:2:0:10265
O:0:0:0
B:GAZE:HURT:10d10
B:GAZE:UN_BONUS:5d2
B:GAZE:EXP_VAMP:5d2
B:GAZE:PARALYZE:5d2
F:WILD_DUNGEON_01
F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY
F:COLOR | DESC_1
D:It has two eyestalks and a large central eye. Its gaze can kill.

N:215:thing
G:L:B
I:120:120d5:20:30:60
W:52:3:0:49359
O:50:50:0
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d10
B:TOUCH:LOSE_DEX:2d10
F:WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_3 |
S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes.
D:It looks evil and devious...

N:216:polyp
G:l:R
I:115:35d7:90:35:10
W:55:20:0:20673
O:0:0:0
B:CRUSH:PARALYZE:7d4
B:CRUSH:PARALYZE:7d4
B:CRUSH:PARALYZE:7d4
F:WILD_DUNGEON_01
F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE |
F:IM_POIS | IM_COLD | IM_ACID |
F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY |
F:COLOR | DESC_1
S:1_IN_7
S:BR_WALL | ELDRITCH_HORROR |
D:"They were only partly material and had the power of aerial motion,
D:despite the absence of wings... Suggestions of monstrous plasticity
D:and of temporary lapses of visibility..."

N:217:shan
G:I:B
I:120:14d10:20:60:20
W:57:4:0:25550
O:0:0:0
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | WILD_DUNGEON_01
F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW
F:COLOR | DESC_1
S:1_IN_2
S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK
D:"Those huge lidless eyes which stared with hate at me, the jointed
D:tendrils which seemed to twist from the head in cosmic rhythms,
D:the ten legs, covered with black shining tentacles and folded into
D:the pallid underbelly, and the semi-circular ridged wings covered
D:with triangular scales -- all this cannot convey the soul-ripping
D:horror of the shape which darted at me. I saw the three mouths
D:of the thing move moistly, and then it was upon me."

N:218:pudding
G:j:D
I:110:24d10:12:12:1
W:49:5:0:2644
O:100:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:FRIENDS | WILD_DUNGEON_01
F:DROP_1D2 |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
F:COLOR | DESC_1
D:A lump of rotting flesh that slurrrrrrrps across the dungeon floor.

N:219:beholder
G:e:g
I:120:16d70:30:40:10
W:56:4:0:74169
O:0:0:0
B:GAZE:EXP_20:2d4
B:GAZE:PARALYZE:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE | WILD_DUNGEON_01
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_2 |
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET |
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
D:A disembodied eye, surrounded by twelve smaller eyes on stalks.

N:220:seraph
G:A:w
I:120:50d7:30:34:255
W:53:6:0:28166
O:0:50:50
B:HIT:HURT:4d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:4d6
F:WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | REFLECTING | RES_TELE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_POIS | LITE_2
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_11 |
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS |
S:S_MONSTERS | S_ANGEL
D:It is an angel, fast and strong.  You are stunned by its extreme holiness
D:and try to resist all desires to obey it.

N:221:nightgaunt
G:U:D
I:110:24d7:20:25:80
W:59:20:0:44690
O:50:0:50
B:STING:LOSE_STR:1d5
B:TOUCH:PARALYZE:3d4
F:FORCE_SLEEP | FORCE_MAXHP | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_7 |
S:BLIND | CONF | BO_FIRE | ELDRITCH_HORROR |
D:"Shocking and uncouth things with smooth, oily, whale-like
D:surfaces, unpleasant horns that curved inward toward each other,
D:bat wings whose beating made no sound, ugly prehensile paws, and
D:barbed tails that lashed needlessly and disquietingly. And worst
D:of all, they never spoke or laughed, and never smiled because they
D:had no faces at all to smile with, but only to a suggestive
D:blankness where a face ought to be."

N:222:baron of hell
G:U:U
I:110:113d12:10:65:40
W:56:3:0:56818
O:0:0:0
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
B:CLAW:HURT:22d1
F:WILD_DUNGEON_01
F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING |
F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
F:COLOR | DESC_1
S:1_IN_2 |
S:BO_PLAS
D:A minor demon lord with a goat's head, tough to kill.

N:223:chthonian
G:w:D
I:120:60d10:20:45:20
W:53:2:0:101625
O:100:0:0
B:CRUSH:SHATTER:8d6
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:WILD_DUNGEON_01
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_1D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE
F:EVIL | FORCE_MAXHP
F:COLOR | DESC_1
S:1_IN_5 |
S:SCARE | CONF | HOLD | S_DEMON |
S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH | ELDRITCH_HORROR |
D:"Flowing tentacles and a pulpy gray-black elongated sack of a body...
D:no distinguishing features at all other than the reaching, groping
D:tentacles. Or was there -- yes! -- a lump in the upper body of
D:the thing... a container of sorts for the brain, ganglia, or
D:whichever diseased organ governed this horror's loathsome life!"

N:224:eldrak
G:T:r
I:110:50d10:20:45:50
W:59:3:0:29818
O:0:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | WILD_DUNGEON_01
F:DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_FOREST2 |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE
F:COLOR | DESC_1 | JOB
D:A massive troll, larger and stronger than many men together.

N:225:ettin
G:T:y
I:110:9d100:20:55:30
W:59:3:0:27159
O:0:100:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_60 | WILD_DUNGEON_01 | WILD_MOUNT2 | WILD_FOREST2
F:WILD_SWAMP1 | WILD_SWAMP2
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1 | JOB
D:A massive troll of huge strength.  Ettins are stupid but violent.

N:226:fume
G:#:v
I:120:35d7:100:20:0
W:58:2:0:41870
O:0:0:0
B:ENGULF:CONFUSE:8d4
B:ENGULF:CONFUSE:8d4
F:FORCE_SLEEP | WILD_DUNGEON_01
F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
F:CAN_FLY | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
F:COLOR | DESC_1
S:1_IN_6 |
S:BR_CHAO | BR_NEXU | BR_NUKE
D:A swirling spiral of mist, constantly changing its appearance.

N:227:titan
G:P:y
I:120:6d100:30:35:15
W:57:3:0:80741
O:0:100:0
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_DUNGEON_01
F:DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
F:COLOR | DESC_1
S:1_IN_3 |
S:HEAL | TELE_TO | SCARE |
S:S_MONSTERS
D:It is a humanoid figure thirty feet tall that gives off an aura of power
D:and hate.

N:228:minotaur
G:H:U
I:130:60d10:13:25:10
W:59:2:0:30043
O:0:0:0
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | WILD_DUNGEON_01 | WILD_MOUNT1 | WILD_MOUNT2
F:COLOR | DESC_1 | JOB
D:It is a cross between a human and a bull.

N:229:byakhee
G:U:D
I:110:45d7:20:20:80
W:61:30:0:51395
O:0:50:50
B:CLAW:LOSE_STR:3d4
B:BITE:EXP_20:3d4
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_9 |
S:BO_FIRE |
S:S_DEMON | CONF | ELDRITCH_HORROR |
D:"There flapped rhythmically a horde of tame, trained, hybrid
D:winged things... not altogether crows, nor moles, nor buzzards,
D:nor ants, nor decomposed human beings, but something I cannot
D:and must not recall."

N:230:archon
G:A:y
I:130:70d35:30:70:255
W:61:6:0:564221
O:0:100:0
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY | LITE_2
F:COLOR | DESC_1
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA |
S:S_ANGEL | INVULNER
D:Never a more heavenly being have you seen.  The very holiness of its
D:presence makes you deeply respect it.  Few creatures can match the powers
D:of an Archon; fewer still live to tell the tale after attacking one.

N:231:dread
G:G:o
I:120:15d20:20:22:10
W:63:1:0:33040
O:0:50:50
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP |
F:RAND_25 | FRIENDS | CAN_FLY | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_60 |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_15 |
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:It is a form that screams its presence against the eye.  Death incarnate,
D:its hideous black body seems to struggle against reality as the universe
D:itself struggles to banish it.

N:232:lloigor
G:v:B
I:120:70d15:20:50:20
W:63:20:0:166480
O:90:0:10
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
F:FORCE_SLEEP | PASS_WALL | FORCE_MAXHP | WILD_DUNGEON_01
F:INVISIBLE | DROP_3D2 | CAN_FLY | EVIL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NONLIVING |
F:SMART | IM_FIRE | IM_COLD | IM_POIS
F:COLOR | DESC_1
S:1_IN_4 |
S:BR_WALL | TELE_AWAY | BR_GRAV |
S:S_KIN | MIND_BLAST | BLIND | BLINK | ELDRITCH_HORROR |
D:"Invisible ones from the stars... They sometimes took forms...
D:but existed as vortices of power in their natural state."

N:233:shoggoth
G:j:D
I:140:50d14:100:40:20
W:64:20:0:105903
O:0:0:0
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:HURT:9d9
F:REGENERATE | KILL_ITEM | CAN_SPEAK | WILD_DUNGEON_01
F:BASH_DOOR | EVIL | DEMON | NO_CONF | NO_FEAR | NO_SLEEP |
F:KILL_BODY | CAN_SWIM |
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL |
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_ELEC | RES_TELE
F:COLOR | DESC_1
S:1_IN_10
S:ELDRITCH_HORROR |
D:"The nightmare, plastic column of fetid, black iridescence oozed
D:tightly onward... A shapeless congerie of protoplasmic bubbles,
D:faintly self-luminous and with myriads of temporary eyes forming
D:and unforming as pustules of greenish light all over the
D:tunnel-filling front that bore down upon us, crushing the frantic
D:penguins and slithering over glistening floor that it and its
D:kind had swept so evilly free of all litter. Still came that eldritch
D:mocking cry -- 'Tekeli-li! Tekeli-li!'"

N:234:dreadmaster
G:G:o
I:120:12d70:20:50:10
W:70:2:0:277112
O:10:50:30
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_3D2 | CAN_FLY |
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_9 |
S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH |
S:S_UNDEAD
D:It is an unlife of power almost unequaled.  An affront to existence, its
D:very touch abuses and disrupts the flow of life, and its unearthly limbs,
D:of purest black, crush rock and flesh with ease.

N:235:reaver
G:L:D
I:120:25d70:20:60:50
W:66:3:0:288444
O:0:0:100
B:HIT:UN_BONUS:4d8
B:HIT:UN_BONUS:4d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
F:COLOR | DESC_1
S:1_IN_3 |
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA |
S:MIND_BLAST |BA_NETH | ANIM_DEAD
D:A humanoid form, black as night, advancing steadily and unstoppably.

N:236:fastitocalon
G:D:g
I:120:45d70:25:75:30
W:64:3:0:256578
O:0:0:0
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CRUSH:POISON:3d10
B:CRUSH:POISON:3d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC |
F:WILD_DUNGEON_01 | WILD_OCEAN |
F:IM_FIRE | IM_ACID
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_6 |
S:BR_FIRE | BR_ACID
D:A huge aquatic dragon, its shell is as large as a small island. Some
D:have called this creature a dragon-turtle.

N:237:ent
G:%:G
I:120:40d70:30:60:15
W:71:3:0:539952
O:30:50:20
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | WILD_DUNGEON_01 | WILD_FOREST2
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT
F:COLOR | DESC_1
D:A treeherd; a sentient, moving tree. Its wrath is fearsome!

N:238:hru
G:P:s
I:120:40d70:30:75:15
W:76:3:0:624942
O:40:50:0
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK
F:WILD_DUNGEON_01 | WILD_MOUNT1 | WILD_MOUNT2
F:DROP_3D2 | MOVE_BODY | KILL_WALL |
F:SMART | KILL_ITEM | BASH_DOOR |
F:EVIL | GIANT | MALE
F:COLOR | DESC_1
D:A rock giant, a being made of living stone.

N:239:behemoth
G:H:g
I:120:35d100:25:90:30
W:68:3:0:275580
O:0:0:0
B:BITE:FIRE:5d8
B:BITE:FIRE:5d8
B:CRUSH:HURT:3d15
B:CRUSH:HURT:3d15
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL | WILD_DUNGEON_01 | WILD_FOREST1
F:IM_FIRE | IM_ACID | IM_COLD | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_9
S:BR_FIRE
D:A great water-beast, with an almost unpenetrable skin.

N:240:balrog
G:U:R
I:120:30d70:20:40:80
W:63:3:0:581600
O:0:50:50
B:HIT:FIRE:2d6
B:HIT:HURT:5d6
B:HIT:FIRE:6d2
B:HIT:HURT:6d5
F:WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | NONLIVING | LITE_1
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL |
F:COLOR | DESC_1
S:1_IN_4 |
S:BLIND | CONF | BRAIN_SMASH |
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
D:It is a massive humanoid demon wreathed in flames.

N:241:nightwing
G:W:D
I:120:45d30:20:60:10
W:68:4:0:358560
O:0:0:100
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:FORCE_SLEEP | CAN_FLY | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_4 |
S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH |
S:S_UNDEAD
D:Everywhere colours seem paler and the air chiller.  At the centre of the
D:cold stands a mighty figure.  Its wings envelop you in the chill of death
D:as the nightwing reaches out to draw you into oblivion.  Your muscles sag
D:and your mind loses all will to fight as you stand in awe of this mighty
D:being.

N:242:maulotaur
G:H:u
I:130:188d13:13:25:10
W:66:2:0:292615
O:0:50:50
B:HIT:SHATTER:8d8
B:HIT:SHATTER:8d8
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE | WILD_DUNGEON_01
F:BASH_DOOR | STUPID | DROP_CORPSE
F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP
F:COLOR | DESC_1
S:1_IN_5 |
S:BO_PLAS | BA_FIRE
D:It is a belligrent minotaur with some destructive magical arsenal, armed
D:with a hammer.

N:243:wyrm
G:D:b
I:120:17d100:30:65:80
W:79:2:0:939588
O:50:50:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:5d14
F:WILD_DUNGEON_01 | WILD_MOUNT2
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | LITE_2
F:COLOR | DESC_1
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_ELEC
D:A vast dragon of power.  Storms and lightning crash around its titanic
D:form.  Deep blue scales reflect the flashes and highlight the creature's
D:great muscles.  It regards you with contempt.

N:244:kraken
G:l:G
I:120:112d22:30:75:80
W:79:2:0:1188336
O:25:25:50
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_DUNGEON_01 | WILD_OCEAN |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
F:COLOR | DESC_1
S:1_IN_6 |
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO
D:An enormously fearsome and powerful inhabitant of the depths. It
D:resembles a gargantuan octopus and its evil is almost tangible.

N:245:nightcrawler
G:W:D
I:120:60d60:20:80:10
W:75:4:0:503765
O:40:0:50
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE
F:HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_4 |
S:BLIND | SCARE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH |
S:BR_NETH |
S:S_UNDEAD
D:This intensely evil creature bears the form of a gargantuan black worm.
D:Its gaping maw is a void of blackness, acid drips from its steely hide.
D:It is like nothing you have ever seen before, and a terrible chill runs
D:down your spine as you face it.

N:246:druj
G:s:D
I:130:60d7:20:55:10
W:79:4:0:386118
O:0:0:0
F:WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
F:SMART | COLD_BLOOD | CAN_SWIM |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_1 |
S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS
D:A skeletal hand floating in the air, motionless except for its flexing
D:fingers.

N:247:bloodthirster
G:U:r
I:144:45d70:30:90:20
W:77:30:0:1051325
O:0:100:0
B:HIT:HURT:50d1
B:HIT:HURT:50d1
B:HIT:HURT:25d2
F:WILD_DUNGEON_01
F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
F:COLOR | DESC_1
S:1_IN_10
S:ELDRITCH_HORROR |
D:Khorne's mightiest servant, a winged hound-demon walking on
D:two paws and wielding a mighty axe and a whip in the other
D:two. Intelligent, bloodthirsty eyes behold you from inside
D:the bloody demon armour.

N:248:nightwalker
G:W:D
I:130:35d65:20:88:10
W:83:4:0:911958
O:30:0:70
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | CAN_SWIM | WILD_DUNGEON_01
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP
F:COLOR | DESC_1
S:1_IN_4 |
S:BLIND | SCARE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH |
S:S_UNDEAD
D:A huge giant garbed in black, more massive than a titan and stronger than
D:a dragon.  With terrible blows, it breaks your armour from your back,
D:leaving you defenseless against its evil wrath.  It can smell your fear,
D:and you in turn smell the awful stench of death as this ghastly figure
D:strides towards you menacingly.

N:248:shadowlord
G:G:b
I:120:30d70:20:75:10
W:88:2:0:1702202
O:10:10:70
B:HIT:EXP_40:6d6
B:HIT:EXP_40:6d6
B:HIT:LOSE_STR:4d6
B:GAZE:TERRIFY:4d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_4D2 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
F:COLOR | DESC_1
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD
S:BA_NETH | DARKNESS | SHRIEK
D:An aura of hatred, cowardice and falsehood surrounds you as this
D:cloaked figure floats towards you.

N:249:leviathan
G:D:b
I:120:50d70:40:90:30
W:81:3:0:1196640
O:0:0:0
B:BITE:FIRE:5d12
B:BITE:FIRE:5d12
B:CRUSH:HURT:6d15
B:CRUSH:HURT:6d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_DUNGEON_01 | WILD_OCEAN |
F:IM_FIRE | IM_COLD | IM_POIS | EVIL |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
F:COLOR | DESC_1
S:1_IN_9
S:BR_FIRE | BR_ACID | BR_DARK |
S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS
D:An enormous, evil sea-dragon.

N:250:shambler
G:E:s
I:130:50d70:40:75:50
W:92:4:0:3077008
O:20:20:60
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | WILD_DUNGEON_01
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY |
F:NO_CONF | NO_SLEEP | EVIL
F:COLOR | DESC_1
S:1_IN_3 |
S:BR_ELEC
D:This elemental creature is power incarnate; it looks like a huge polar bear
D:with a huge gaping maw instead of a head.

N:251:unmaker
G:E:v
I:120:6d50:60:25:60
W:89:4:0:849660
O:20:60:20
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:UN_POWER:10d10
F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR | WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | MULTIPLY | CAN_FLY |
F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD |
F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU
F:IM_POIS | IM_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50
F:COLOR | DESC_1
S:1_IN_5 |
S:BR_CHAO
D:Summoned from the Courts of Chaos, it is a mass of sentient Logrus,
D:spreading uncontrollably and destroying everything in its path.

N:252:star-spawn of cthulhu
G:U:G
I:130:75d70:90:45:90
W:95:20:0:10146695
O:0:0:100
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:WILD_DUNGEON_01
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:DROP_3D2 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | IM_POIS | IM_ACID | IM_ELEC | RES_TELE | NONLIVING |
F:POWERFUL | IM_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD
F:COLOR | DESC_1
S:1_IN_3
S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD | ELDRITCH_HORROR
D:The last remnants of sanity threaten to leave your brain as you
D:behold this titanic bat-winged, octopus-headed unholy abomination.
D:"They all lay in stone houses in their great city of R'lyeh,
D:preserved by the spells of mighty Cthulhu for a glorious
D:resurrection when the stars and the earth might once more
D:be ready..."

N:253:Oberon, King of Amber
G:p:v
I:145:70d111:100:82:0
W:99:1:0:12403120
O:0:100:0
B:HIT:UN_BONUS:12d12
B:HIT:UN_POWER:12d12
B:HIT:CONFUSE:10d2
B:HIT:BLIND:10d2
F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | DROP_CORPSE | WILD_DUNGEON_01
F:ATTR_MULTI | AMBERITE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | REFLECTING | AURA_FIRE | AURA_ELEC
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | CAN_FLY
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | POWERFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR | LITE_2
S:1_IN_2 |
S:TPORT | SCARE | BLIND | S_DEMON | S_ANGEL | S_MONSTERS |
S:TELE_TO | CONF | BO_MANA | BA_FIRE | BRAIN_SMASH | BA_NETH |
S:BO_ICEE | CAUSE_4 | BA_WATE | BO_PLAS | TELE_LEVEL | TELE_AWAY |
S:FORGET | DARKNESS | BA_MANA | S_HI_DRAGON | S_HI_UNDEAD | BA_CHAO
S:S_AMBERITES | S_CYBER | HAND_DOOM
D:Oberon, the father or grandfather of most Amberites, is as powerful
D:as ever. He is afraid that you will upset the balance and will not
D:let you harm the Serpent of Chaos. "Oberon, Lord of Amber, stood before
D:me in his green and his gold. High, wide and thick, his beard black and
D:shot with silver, his hair the same. Green rings in gold settings and
D:a blade of golden color."

N:254:The Serpent of Chaos
G:J:D
I:155:140d180:111:87:0
W:100:1:0:13311000
O:0:50:50
B:CRUSH:SHATTER:22d10
B:CRUSH:SHATTER:22d10
B:BITE:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | QUESTOR | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | WILD_DUNGEON_01
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | NONLIVING | CAN_FLY | LITE_1
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
S:1_IN_3 |
S:S_MONSTERS | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_CYBER |
S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
S:S_AMBERITES | BR_NUKE | BR_POIS | BR_DISI | HAND_DOOM
D:The Big Boss himself. Before the universe the Serpent was. The Unicorn
D:of Order fought with Serpent and stole one of its eyes, known as the
D:Jewel of Judgement. With the Jewel, Dworkin drew the Pattern and thus
D:gave birth to the infinite worlds of shadow. Now the balance has been
D:disrupted, the Pattern damaged, and all the shadow is being absorbed by
D:the Serpent. Unless it is stopped, the word as we know it will come to
D:an end, all order reverting to Primal Chaos.


